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But PoE currency there detours to changes

Now that I've learned to appreciate Path of Exile's core game, I am also beginning to appreciate Path of Oriath. It introduces six acts for a total of ten, as I mentioned. This replaces the difficulty system, in which I play the exact same content through again and again . Instead, Path of Exile is one massive adventure. Technically four of the acts are a retread through zones that are recognizable, but PoE currency there detours to changes and locations to the scenery to keep things interesting. There's a complete endgame to look forward to, but I'm not certain if I will even arrive. I been reading guides are built by other and I'm itching to try something new, to experience that transformation from weakling to god-like but with a playstyle that is new.


Path of Exile is a game to attempt to understand. There dozens of systems I do not know and a list full of items I don't really understand how to utilize. However, it has rekindled the power fantasy that ARPGs have been around. One which, for me personally, has remained dormant because those sleepless nights playing with Diablo 2.


Ten minutes in to POE RMT buy and I am throwing ice magic at a god. He seems unimpressed, tossing orbs and bolts of crackling energy that may kill me in one or two hits back. He then attracts statues and they timber , swinging swords that are giant that I dodge at a half panic.

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